Demo of the Voxel Space Engine. This project is a Flutter recreation of the Voxel Space Engine based on Sebastian Macke and Leanardo Ono’s implementation of the same.
This project is a starting point for a Flutter application.
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The software part of the repository is under the MIT license. Please read the license file for more information. Please keep in mind, that the Voxel Space technology might be still patented in some countries. The color and height maps are reverse engineered from the game Comanche and are therefore excluded from the license.