Flutter Inset Box Shadow
Flutter Inset Box Shadow
Flutter currently does not support the inset
property for shadows. This type of shadow is for example used in Neumorphism.
This package extends BoxShadow
and BoxDecoration
to support the inset
property.
Features
- All properties of
BoxShadow
are supported. - If the property of a
BoxShadow
changes during a transition, we first make the old shadow disappear before making the new one appear.
Example
import 'package:flutter/material.dart' hide BoxDecoration, BoxShadow;
import 'package:flutter_inset_box_shadow/flutter_inset_box_shadow.dart';
void main() {
runApp(const ExampleApp());
}
const primaryColor = Color(0xFFE0E0E0);
class ExampleApp extends StatelessWidget {
const ExampleApp({Key? key}) : super(key: key);
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Example',
debugShowCheckedModeBanner: false,
home: Scaffold(
backgroundColor: primaryColor,
body: Center(
child: Container(
width: 150,
height: 150,
decoration: BoxDecoration(
borderRadius: BorderRadius.circular(50),
color: primaryColor,
boxShadow: const [
BoxShadow(
offset: Offset(-20, -20),
blurRadius: 60,
color: Colors.white,
inset: true,
),
BoxShadow(
offset: Offset(20, 20),
blurRadius: 60,
color: Color(0xFFBEBEBE),
inset: true,
),
],
),
),
),
),
);
}
}
Usage
First, add the package:
flutter pub add flutter_inset_box_shadow
Then, import it as follows:
import 'package:flutter/material.dart' hide BoxDecoration, BoxShadow;
import 'package:flutter_inset_box_shadow/flutter_inset_box_shadow.dart';
It is necessary to hide BoxDecoration
and BoxShadow
because this library replaces them.
BoxShadow
now has a boolean inset
property, which is set to false
by default.
return Container(
decoration: BoxDecoration(
boxShadow: [
BoxShadow(
blurRadius: 5,
color: Colors.red,
),
BoxShadow(
offset: Offset(1, 2),
blurRadius: 5,
spreadRadius: 2,
color: Colors.green,
inset: true,
),
],
),
);
How does it work?
The algorithm used is the same as that of Blink, the Chromium rendering engine.
The idea is that we draw a rectangle hollowed out by another rounded rectangle inside, then we blur this hollowed rectangle.