A simple 2D multiplayer online game built using Flutter and Flame engine
Club Penguin
Club Penguin A multiplayer game involving penguins and anonymous chat in a virtual 2D world
Before we start, you can take a look at the app:
Usage ?
To clone and run this application, you'll need git and flutter installed on your computer. From your command line:
# Clone this repository
$ git clone https://github.com/Shadow60539/social_media_game.git
# Go into the repository
$ cd social_media_game.git
# Install dependencies
$ flutter packages get
# Run the app
$ flutter run
Packages ?
Some very good packages are used in this project.
Package | Description |
---|---|
flame | A minimalistic Flutter game engine |
firebase_auth | Firebase Authentication |
firebase_core | To use the Firebase Core API |
firebase_database | Firebase Realtime Database |
dartz | Support functional programming in Dart |
build_runner | Build Custom Models |
flutter_bloc | BLoC State Management |
flutter_launcher_icons | Replace launcher icon |
freezed | Code generation for immutable classes |
google_fonts | Support google fonts |
injectable | Dependency injection |
lint | Rules handler for Dart |
lottie | Lottie files animations |
mockito | Mock library for Dart |
provider | Provider State Management |
Directory Structure ?
The project directory structure is as follows:
├── android
├── asset
├── build
├── images
├── ios
├── lib
├── test
├── analysis_options.yaml
├── pubspec.lock
├── pubspec.yaml
Directory | Description |
---|---|
application | State management layer |
core | Core files which depend on all these layers |
domain | Model and contract layer |
infrastructure | Data layer |
presentation | Widget layer |