A self-hosted controller for mobile built using the Flutter

LunaSea

LunaSea is a fully featured, open source self-hosted controller! Focused on giving you a seamless experience between all of your self-hosted media software, LunaSea supports:

  • Lidarr
  • Radarr
  • Sonarr
  • NZBGet
  • SABnzbd
  • Newznab Indexer Searching
  • NZBHydra2
  • Tautulli
  • Wake on LAN

LunaSea even comes with support for multiple instances of applications using profiles, backing up and restoring your configuration to your filesystem, an AMOLED black theme, and more!

Please note that LunaSea is purely a remote control application, it does not offer any functionality without software installed on a server/computer.


Developing, Installing, & Building (iOS)

Requirements

  1. A MacOS Machine
  2. An AppleID account (does not require developer account)
  3. Flutter Framework (Stable Channel)
  4. XCode
  5. Developer Certificate Configured
  6. FlutterFire for IOS Configured

Developing

  1. Clone the repository
    • git clone git@github.com:LunaSeaApp/LunaSea.git
  2. Install the Flutter packages
    • flutter pub get
  3. Start your simulator or plug in your device and ensure you have accepted it is a trusted device
  4. Install LunaSea in development mode on your device or simulator
    • flutter run

Installing

Release builds can only be installed on physical devices

  1. Clone the repository
    • git clone git@github.com:LunaSeaApp/LunaSea.git
  2. Install the Flutter packages
    • flutter pub get
  3. Plug in your device and ensure you have accepted it is a trusted device
  4. Install a production version of the application on your device
    • flutter run --release

Building (.ipa)

  1. Clone the repository
    • git clone git@github.com:LunaSeaApp/LunaSea.git
  2. Install the Flutter packages
    • flutter pub get
  3. Run build_ipa inside of the scripts folder
  4. The IPA will be placed in the root of the project directory

Developing, Installing, & Building (Android)

Requirements

  1. Android SDK/Android Studio Installed & Configured
  2. Flutter Framework (Stable Channel)
  3. Keystore Configured
  4. FlutterFire for Android Configured

Developing

  1. Clone the repository
    • git clone git@github.com:LunaSeaApp/LunaSea.git
  2. Install the Flutter packages
    • flutter pub get
  3. Start your simulator or plug in your device and ensure you have enabled USB Debugging
  4. Install LunaSea in development mode on your device or simulator
    • flutter run

Installing

Release builds can only be installed on physical devices

  1. Clone the repository
    • git clone git@github.com:LunaSeaApp/LunaSea.git
  2. Install the Flutter packages
    • flutter pub get
  3. Plug in your device and ensure you have enabled USB Debugging
  4. Install a production version of the application on your device
    • flutter run --release

Building (.apk)

  1. Clone the repository
    • git clone git@github.com:LunaSeaApp/LunaSea.git
  2. Install the Flutter packages
    • flutter pub get
  3. Run build_apk inside of the scripts folder
  4. The APKs will be placed in the root of the project directory
    • ARM 32-bit: LunaSea-armeabi-v7a-release.apk
    • ARM 64-bit: LunaSea-arm64-v8a-release.apk
    • x86 64-bit: LunaSea-x86_64-release.apk

GitHub

https://github.com/CometTools/LunaSea